Type: Action
Cost: 4 energy
Range: Touch
Description:
You attempt to heal a wounded creature through medical treatment, first aid, or restorative abilities. You can choose the level of healing you attempt, with higher levels providing more healing but requiring a higher DC.
When you use this action, choose one of the following healing levels. The healing amount adds your Wits modifier or Medicine skill modifier.
| Level | DC | Base Healing |
|---|---|---|
| 1 | 15 | 1d10 + Wits or Medicine |
| 2 | 20 | 2d10 + Wits or Medicine |
| 3 | 25 | 3d10 + Wits or Medicine |
| 4 | 30 | 4d10 + Wits or Medicine |
| 5 | 35 | 5d10 + Wits or Medicine |
Make a Medicine skill check (or Wits check if untrained) against the DC for the chosen healing level.