Weapons

Weapon Types

Weapons are divided into Melee and Ranged types. The type determines which ability modifier is applied to attack rolls and damage, as well as how the weapon interacts with range and mobility.

Traits can override these calculations, for example with Finesse melee weapons you can attack using Agility:

Weapon Traits


Range

The Range of a weapon indicates the distance it can effectively reach. Only Ranged weapons have a range value.

Example:

A short bow has a range of 30 feet.


Hands

The Hands value indicates how many hands are required to wield the weapon properly.

If you attempt to wield a weapon with fewer hands than required, apply a –5 penalty to attack rolls.


Energy Cost

Each weapon attack requires a certain amount of energy. This is listed as Energy Cost to Attack.


Melee Weapons

Battleaxe Combat Knife Greatsword Shortsword Unarmed Strike

Ranged Weapons

Pistol Rifle Short Bow Shotgun Sniper Rifle
View Weapon Traits View Weapon Modifications

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