Thrown

You can make a ranged attack by throwing this weapon. When thrown, it is treated as a ranged weapon. You add your Agility modifier to the attack roll and Might modifier to the damage. If a melee weapon has this trait, its entry will also list a range increment.

Maximum range

The maximum range of a thrown weapon is calculated as:

Maximum Range = Range increment × Might modifier

Beyond each range increment, standard ranged penalties apply (–5 per increment).

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