Thug

Thugs are opportunistic street criminals and low-level enforcers who rely on intimidation and crude weapons. Typically unskilled and poorly equipped, they serve as common threats in urban environments, working alone or in small groups for crime bosses or petty gangs. While not particularly dangerous individually, they can overwhelm heroes through numbers and sheer aggression.

Thug

CR 1/2
HIT POINTS
8
(Click to edit)
ARMOR CLASS
12
(11 Jacket + 1 AGI)
SPEED
25 ft.
Land
SIZE
Medium

MGT
+1
AGI
+1
END
0
WIT
0
CHA
0

Weapons

Combat Knife:
Attack: 1d20 + 1 (Agility)
Damage: 1d4 + 1 (Might) (kinetic)

Special Abilities

None

Traits

Skills

  • Apprentice with Intimidation (Charm)
  • Trained with Light Armor: The thug suffers no penalties while wearing light armor.

Equipment

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