Cyber-Enhanced Enforcer

Cyber-enhanced enforcers are elite combat units augmented with extensive cybernetic implants and enhancements. These warriors represent the pinnacle of military augmentation technology, combining peak physical conditioning with advanced technological modifications. Wielding heavy weapons and clad in full assault armor, they serve as the backbone of elite security forces, corporate armies, or specialized military units. Their cybernetic enhancements grant them superior resilience and combat effectiveness, making them formidable opponents on the battlefield.

Cyber-Enhanced Enforcer

CR 5
HIT POINTS
45
(Click to edit)
ARMOR CLASS
18
(18 Plated Assault Armor)
SPEED
25 ft.
Land
SIZE
Medium

MGT
+3
AGI
+2
END
+3
WIT
+1
CHA
0

Weapons

Greatsword:
Attack: 1d20 + 11 (8 from Competent + 3 from Might)
Damage: 1d12 + 3 (Might) (photonic)

Special Abilities

  • Trained with Heavy Armor: The enforcer suffers no penalties while wearing heavy armor.
  • Cyber-Enhanced Endurance: The enforcer's cybernetic implants grant additional resilience. They gain advantage on Endurance saves against exhaustion and fatigue effects.

Traits

Resistances, Weaknesses & Immunities

See Resistances, Weaknesses & Immunities for details.

Skills

  • Competent with Heavy Melee Weapons
  • Competent with Unarmed Attacks
  • Competent with Endurance Saves

Equipment

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